About Me

  • Passionate Game Developer with one year of industry experience.
  • 4 years of experience using Unity and C#.
  • Love to make an gaming experiences in technical way and visual storytelling.
  • Currently focusing on expanding my skillset into Computer Graphics aspect.
  • Located in Toronto, Canada.

Development Philosophy

  • Everything is achievable; it just depends on how complicated it is, how long it will take, and what decisions have to be made.
  • A completed project comes from continuous improvement.
  • Well-planned strategies and standardized practices can prevent the project from losing track.

Why you should hire me?

  • Skilled in implementing modular and maintainable game codebases through the architectural patterns like MVC or event-derived.
  • Experienced in adapting framework to accelerate iteration of new feature development tasks.
  • Hands-on experience in backend integration to client-side.
  • Easy to adapt different development environments.
  • Love to explore and study new things.

What I can do for you?

  • Contribute to the development and maintenance of existing project.
  • Handle the integration of client-side logic with backend services.
  • Identify opportunities to streamline development processes.
Technologies
Programming Languages C#, C++, JavaScript, TypeScript, Lua
Game Engines Unity
Development Tools Git, CMake, Jira, Trello, Sentry
Tools I previously used
Programming Languages Java, Python, Dart
Frameworks SvelteKit, React, Three.js, Flutter, MonoGame, SFML
Backend Parse Cloud Platform, Firebase, Docker, PostgreSQL
Working Status
Full time job Looking for new opportunity
Contract / Outsourcing works Working on a commission project. Available for next opportunity.
Get In Touch
Email [email protected]
GitHub https://github.com/dc-harisael
Linkedln https://www.linkedin.com/in/chc-danny/
Checkout my blog! https://chcdanny.com